The Art of Game Design: A Book of Lenses, 3rd Edition
Название: The Art of Game Design: A Book of Lenses, 3rd Edition
Автор: Jesse Schell
Размер: 62.0 MB
Год издания: 2019
Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
It is important to make the distinction between “game developer” and “game designer.” A game developer is anyone who has any involvement with the creation of the game at all. Engineers, animators, modelers, musicians, writers, producers, and designers who work on games are all game developers. Game designers are just one species of game developer.
The goal of this book is to make you the best game designer you can be. Unfortunately, at present, there is no “unified theory of game design,” no simple formula that shows us how to make good games.
Good game design happens when you view your game from as many perspectives as possible. I refer to these perspectives as lenses, because each one is a way of viewing your design. The lenses are small sets of questions you should ask yourself about your design. They are not blueprints or recipes, but tools for examining your design. They will be introduced, one at a time, throughout the book. A deck of cards, with one card summarizing each lens, has been created to accompany this book. It is available as a free smartphone app (search for “deck of lenses” on iOS or Android), and can also be purchased as a physical deck of cards (search for “deck of lenses” on Amazon), to make it easy to use the lenses while you are designing.
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